War thunder crew skill priority. Example for an air crew: If your Keen vision stat is Level 5, you can see targets up to 6km away, if its Expert Crew, up to 7. War thunder crew skill priority

 
<i> Example for an air crew: If your Keen vision stat is Level 5, you can see targets up to 6km away, if its Expert Crew, up to 7</i>War thunder crew skill priority 562 skill points for a crew to maximize all of the available skills

Repair Rank - Determines the maximum aircraft rank to which the "Repair Speed" skill is applied. It's pretty nice to upgrade once you've upgraded the most important specific skills for each crew member, otherwise it shouldn't be a priority. In all, if you leave 2 crew members alive in the target tank, they will take the places of the Driver and Gunner after a. . In all, if you leave 2 crew members alive in the target tank, they will take the places of the Driver and Gunner after a. Remember crew xp is equal to 3% of RP in arcade battles, and 1% of RP in realistic and sim. The High Survivability Test Vehicle – Lightweight (HSTV-L) is a light gun system testbed developed in the late 1970s as part of the larger joint U. Outside of a crew of 1 commander only, 100% crew is a fiction. To add to what Protosmoochy said, when it's silver, that means you can afford to increase the crew level of your most expensive skill by at least 1. The tank needs a minimum of 2 crew members to stay functional, a Driver and Gunner. CanUPlsUninstall. Visability. On crew skills, it states in vitality "Health of the crew members as well as speed of their recovery if they are wounded" Does this imply that if they are hit by shrapnel and survive, are they slowly healing? Like it's really strange how they are phrasing that. Alternate between them as the lower levels are so much cheaper. If you have for example a 4 crew tank with no radio operator, who are have 5 points each into repair for example, but the radio operator in your crew skills has no points - the average repair skill will be reduced accordingly. Of course there is also the issue of Russian APHE and it's utter bs. but I've recently started playing tanks seriously and I'm not sure how to split it. With the help of skills and qualifications, pilots can adapt the game to their own. Each star requires a bigger amount of experience for a. e. G-Tolerance - (Max 5620). better repairskill of the crew is not only shortening the repairtime in hangar and on the airfield - it also reduce the cost for instant-repairs. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. pretty much the title. Although often overlooked, these skills can increase your tank's performance by a significant amount. Crew Skills! Since i'm a pretty much new player in War Thunder I have a lot of doubt about where to spend my skill points. There is another way to develop the crew - buying. War Thunder MMO Action game Gaming comments. I'm at Pander D with Tiger halfway researched and I'm…Since i'm a pretty much new player in War Thunder I have a lot of doubt about where to spend my skill points. Let me know if you have any questions in the comments below. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. pretty much the title. Loading, aiming, leadership for tanks. pretty much the title. Repair speed would be good but ya gonna get wacked at some point. You can also purchase it. 4) your in game actions, that earn you exp, determine how much crew exp you earn. If your crew level is low and it's annoying you, then yes buy some crew skills and put it all into stamina, g-tolerance and vitality first, then gunner skills so you don't jam your guns, followed by repairing/rearming to reduce repair/rearm times. Repair rank - if you don’t have the repair rank to match, the repair skill is useless. Crew skills are individually not so important, but because there's so many of. 8. Artillery Accuracy (Radio): Tighter zone for artillery barrage => more chance of hitting something Usually the special skills of the crew is the best to prioritize, without autoloader the loader skill is the most important to prioritize, after that the gunner targeting and commander leadership, then the driver skill, the radio comm, and the artillery skill last, among the common skills field repair is the most important to other common. Stamina - goes with G-force, but I don’t rank it as high as G-force. This means the total crew bonus is +10 (5 from crew points, 3 from expert and 2 from ace). say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. For air specificly just completely ignore the keen eye skill its useless. Having 50 vitality on all your dudes will be a life-saver. -field repair for all positions. I'd much rather improve targeting, reload, repair, agility, etc. The game is based around combined arms battles on air, land, and sea with vehicles from the Great War to today. 5km(scout module=12. Other useful stats are Radio Communication, Artillery Accuracy & Calling Time and Rangefinding. + Repair rank 2 and repair speed 1 = 22 seconds airfield time + Repair rank 3 and repair speed 1. but I've recently started playing tanks seriously and I'm not sure how to split it. I’m disappointed that the new Economy Roadmap completely ignored crew skills. For tanks with smaller crews, one member may take on multiple roles, such as in the T-70. Drogowit. Playing USSR tanks. in theory you can max out everything, if you play long enough. rolls along the lines of. So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. Everybody of us knows the problem when your gunner is badly wounded (red) and turns the turret with like 1 degree per hour so I thought wouldn't it…Each skill that can be upgraded is detailed more on the crew skills page. War Thunder features a complex and detailed ‘skill tree’ type library of planes for each playable country. Leadership says it boosts all crew skills, but I haven’t really seen it’s effects. So short read version - leadership, reload, targeting, rangefinding, driving, tank repair, arty skills, vitality, agility. CanUPlsUninstall. Players will now be able to see exactly how one skill or another influences the behavior of a vehicle in battle, as well. Mac. If you are on a shaky jittery connection, they may give you more leniency than if you are coming in like. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. It can also engage anti-radiation missiles. I did these first and it helped me a lot. Expert qualification adds 30 skill points to some skills and they will stack to your original spent skill points. 2s faster maximum repair time on breach repair (compared to -15s from levelling the skill itself) etc. 3 repair sills for all vehicles. Would you agree?So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. It's two different tanks. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. Ace crew: Up to 100% vehicle proficiency. Second. Tank Commander - Leadership Tank Loader - Weapon Reloading Gunner -Targeting and/or Rangefinding Driver -Tank Driving However the first one seems to have a discrepancy with what people think the Leadership does. 2km away, and Ace Crew is up ti 8km away. Air battles might be just the opposite given things like max G-forces, etc. Lower caliber weapons will make your crew a little bit more bullet spongy. (depending on how you do it) 68468 total crew xp. So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. Playing USSR tanks. It affects the speed of range-finding, the. In 1. but I've recently started playing tanks seriously and I'm not sure how to split it. So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. Better to just be pilot sniped than limp around with no tail control. 4. I got one skill point on one crew, for a five plane fly out, 8 air kills, 3 ground kills (including a destroyer) in a match we lost. Crew skills won't 100% determine a winner, player skill will matter more. Leadership*1: Boosts every other skill by 5% Crew Interchangeability*1: Allows you to take nonfatal hits. First, I tried this game several years ago, and was not impressed. Put a cost (in SL) on it, make it only available in certain timeframes (every 2 months, whatever), but I think this a very important and also fair option. ago. Download the Free Golden Eagles app: my code "dqxuw" to get 10 Golden Eagles instantly!Welcome to another War Thunder guide! In t. So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. Dodo_Dud: As the connectivity during vacation was much inferior to home, this points at one major culprit: The net code Gaijin uses to sync stuff. poll A great feature of War Thunder is the detail put into missiles and radars, but there are issues that have gone unfixed for an extended period of time. So I am seeing a few people say the following tank crew kills should be focused on. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. Scouts need keen vision but it's certainly not wasted on any ground unit. I think this could be very useful in War Thunder for skill levels. So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. 49 "Weapons of Victory" . say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. 2013 um 21:49 wish there was. It increasingly costs more and more, more so than most other crew skills, and it is a skill you can get an extra +30 in because of the Expert Level. Reload speed isn't worth it when you don't have a lot of crew points to mess with; it simply isn't a priority other than why I stated above. V-1710 apologist. Since i'm a pretty much new player in War Thunder I have a lot of doubt about where to spend my skill points. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. The first level of qualification, "Expert", increases Keen Vision, Awareness, Precision and Fire Accuracy of gunners, Repair and Reload Speed skills by 30; the second level, "Ace" increases these skills by another 20 points. pretty much the title. The only way to improve accuracy is to improve your range/lead estimation, however there is not a crew skill which will increase the precision of your main (ie, player controlled) battery, and your point of aim will be the center of your group. Rudee66 • 8 yr. 1. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. While it's true that some skills are more important than others, you need a certain amount of overall crew experience in order to get the Expert crew upgrade. Crews never change. This means the total crew bonus is +10 (5 from crew points, 3 from expert and 2 from ace). 3 comments. Adjustement for other difficulty settings are at the end of the post, I might do. Lower caliber weapons will make your crew a little bit more bullet spongy. Vitality: Stronger. Canada • Additional comment actions. 12$ per crew. I don't think there is a cap for crew points, i. what crew skills shoild i improve first? thank you. pretty much the title. Now even if you think the SL cost is not high the RP cost is huge. 3)Recruit Crew-- get more crews for the given country. Not exactly, there is a common skill tab in the crew development view. but I've recently started playing tanks seriously and I'm not sure how to split it. Then spread the rest between other crew''s vitality, repair and agility. It would take 35. The best skills to spend crew points on. Crew skills are War Thunder's way of simulating the experience and skill gained by air, ground, and naval crews through combat missions, allowing them to perform/endure tasks more efficiently and effectively as they increase in skill over time. In today's video, we will be taking a look at the crew skills for aircraft. 50 cal. Crew skill level on a particular plane. But keep in mind that expert crew only applies for the tank in the crew slot where you upgraded specifically. not ships sunk, make damage your priority and get used to aiming to hit specific areas of the ship. The impact can be quite. 53, the entire system of detection and recognition (transmitting markers) has been fully updated. what I have an issue with is when I pay and work hard to ace a crew and create a lineup for a BR. What are your priority skills to upgrade on your crew? I know some will be personalised to the vehicle, but in general what do you prioritise? For me personally I try and prioritise a few things, such as rangefinding, targetting, weapon reloading and leadership, while also putting a couple into things like vitality and agility so some survivability. but I've recently started playing tanks seriously and I'm not sure how to split it. Since i'm a pretty much new player in War Thunder I have a lot of doubt about where to spend my skill points. Leadership*1: Boosts every other skill by 5% Crew Interchangeability*1: Allows you to take nonfatal hits. The first stage would be "Expert" which adds 3 point to every crew skill for the cost of several Silver Lions . The best skills to spend crew points on. That can be spent on skills, Advice---Max out Repair Speed and keep Repair rank to the corresponding rank of the plane you fly. But I think all that would happen for checking the shell is pull it most of the way out, roll it, push it back in, and fire. M10 has an awesome gun for its br, but very slow turret traverse. To participate in battle with the VS-8, the boat must be allocated to a crew slot. In War Thunder update 1. As long as you don't plan on using a bomber on that crew slot than there is literally no point in putting your points there. Not exactly a clear cut answer but, im guessing that raising the "Repair Rank" allows the said vehicle in the crew space to repair without penalties. Now the crew skills that I prioritize in is Weapon reloading Leadership Vitality Tank driving I ignore radio operator gunner. 77 “Advancing Storm”, we present a new system for loading ammo in tanks during battle. You will need to earn/purchase 33,897 'Crew XP Points' through in-game actions or by using the accelerate training option (which costs GE's) AIRCREWS: The cost to max all 5 of the pilot skills is 14,409 points, as follows: Keen vision & Awareness: 0. Would you agree? เข้าสู่ระบบ ร้านค้า. but I've recently started playing tanks seriously and I'm not sure how to split it. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. I just spent a bunch of money on crew skill points for all my crews. The way I understand how crews are advanced right now, some skills are of very different value to diffeent aircraft types. It increasingly costs more and more, more so than most other crew skills, and it is a skill you can get an extra +30 in because of the Expert Level. I'd keep a crew slot for any CAS you might want, apart from that, and as I said the heavy slot with no arty, it won't really matter as the crew skillx are all valuable. -agility and vitality. Marine Corps – Advanced Antiarmor Vehicle Evaluation (ARMVAL) program, which aimed to explore concepts for future armoured fighting vehicles with a focus on lightweight vehicles. That is for a single vehicle at 9. but I've recently started playing tanks seriously and I'm not sure how to split it. Seems like a reasonable place to ask this: Will we get the crew points back when tanks are reset at the end of the closed beta? On the official page it's only mentioned that golden eagles for crew training aren't gonna be refunded. I think it shows up when you can afford to upgrade a certain number of skills, rather than the white symbol that shows up when you can upgrade one. . But no crew skill points. This is a subreddit for War Thunder, a cross platform vehicular combat MMO developed by Gaijin Entertainment for Microsoft Windows, macOS, Linux, PlayStation 4, PlayStation 5, Xbox One and Xbox Series X|S. It depends on what type. such as crew skill changes, spotting advantages, etc… for 2 seater jets, but after waiting a month for. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. This is a subreddit for War Thunder, a cross platform vehicular combat MMO developed by Gaijin Entertainment for Microsoft Windows, macOS, Linux, PlayStation 4, PlayStation 5, Xbox One and Xbox Series X|S. This applies to agility as well I believe. Descriptions should include more informations. Imagine the nightmare of having an aced crew on a high-tier heavy tank, then moving down to a light reserve tankette (for seal clubbing fun) and permanently erasing the progress on the extra crew that don't fit. Should I prioritize by crew member or shared skill sets? There are so many skills that it gets a bit confusing and I don't know what the most efficient skill is to try and max. Crew experience. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. pretty much the title. . pretty much the title. War Thunder. If I have 5 crews, can my answer be at most 5, because they all have ace status for some plane, or can it be 50, because they all have ace status on 10. War Thunder. Tank crew skill priority RB Ground Which skills are the most critical for ground vehicles early on? Should I prioritize by crew member or shared skill sets? There are so many. Example for an air crew: If your Keen vision stat is Level 5, you can see targets up to 6km away, if its Expert Crew, up to 7. War Thunder Crew Skill. Also, if it's two rookies, I doubt having an aced Crew would really help at all if they don't understand the game [mechanics]. War Thunder MMO. pretty much the title. CollanderWT. The loader's unique skill is, quite simply, to shorten the reload. Than agility who help on the switch from a dead crew member to another, like to replace the gunner with another non vital crew member. 0. Swaggy88 . Vitality. If you notice you're performing well in terms of damage control, but a certain trait such as reload or crew loss kills you, consider making those a priority if you can. Then the rest, as the vision stuff mostly affects arcade, and the auto repair stuff is if you use it or not. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. For tanks you need loading, targeting, leadership, driving, and range finding depending on the vehicle. Resetting crew-skillpoints, yay or nay? So! I got this Idea yesterday, but in most games where you have a skilltree there is some way you can reset spent points and get them back spendable again. Even more if you consider the confusion with those "gunner" tabs of airplane crews and now the not working crew skills of tank crews! Gojyin. Agility (crew average): Replaces a knocked out crew member more quickly. pretty much the title. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. If anything the impact of crew skills should be made lesser. Focus on g tolerance, stamina, vitality, and awareness to max as well as both the repair ones under the 3rd tab over. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted. 3 repair sills for all vehicles. Expert level is done with silver lions, to ace the crew you either need to spend gold on it, or grind it a lot after finishing its upgrades (you get a progressively larger discount on the gold cost, followed by simply getting the ace crew for free). Crew points are earned through the amount of modification RP you earn. Crew skills are something that every War Thunder player encounters pretty much as soon as they start to play the game. but I've recently started playing tanks seriously and I'm not sure how to split it. Josephs_Piano November 9, 2023, 8:49pm #366. Gtol>Keenvision>Stam>Awareness>all others. but I've recently started playing tanks seriously and I'm not sure how to split it. but I've recently started playing tanks seriously and I'm not sure how to split it. but I've recently started playing tanks seriously and I'm not sure how to split it. Very important getting these are top priority. pretty much the title. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. My personal Discount Code: skill or crew points is an imp. So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. Either player can get an aced Crew without spending a penny. The other skills can come next but these are priorities as these are crucial to your survival. These don't really play a role in War Thunder and are expendable crew members and replacements. The cost in points to advance. ago. This video is for all skill/experience levels wh. Example for an air crew: If your Keen vision stat is Level 5, you can see targets up to 6km away, if its Expert Crew, up to 7. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. 0 vehicles have a far lower crew skill requirement for expert, they were around level 10-20 crew or so. Thanks for the help!Overall the most important skills are these (Tanks) Reloading skill, Leadership, Repair, Driving. An injured crew member (from yellow to red) reduces his performances. e. Damage control skills - Reload skills - Leadership - AA skills. I go every single piece of information about crews and how to have the best crews possible. Bombers want points in defensive armament, but don't care about. So what do ya'll recommend?Crew skills . Overall a good go-to, but if you keep certain crews for certain tanks I'd take aiming as a priority over driving for things like TDs, assuming you try long range shooting. Crew skill only makes things easier and slightly more predictable. This is a matter of pay-to-progress and how painfully obvious is/has been over the past 4 years of me playing. Keep in mind that air and ground crews share the same points, but not the same skills. Subsc. War Thunder. It should be really clearer I believe. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. Vitality, agility, range finding (if you can't look at a target in your scope and automatically know the ranging), radio communication and the two artillery ones would come next. USSR has good planes with good turning, climb and maneuvarability, but you are heavily punished for not having good aim because of low ammunition. The P-51 Mustang is a rank III American fighter with a battle rating of 4. pretty much the title. Vitality is the priority at the start, as it enormously increases your survivability, and the others make your tank handling increase, and accuracy increase, and aiming. For example, my tank commander's vitality is at 1. Thats why I said, as long as its cheap. I focus more on gunner specific skills and weapon reloading then driving and finally feild repair/leadership. but I've recently started playing tanks seriously and I'm not sure how to split it. Anyway you can level up other skill too cause the last two are not a priority. pretty much the title. G-Tolerance and Stamina above all else. In Realistic and Simulator battles you will receive approximately 1% of the research points earned for the aircraft the crew is flying in; in Arcade battles you gain 3%, but the experience is spread among multiple crews. Although often overlooked, these skills can increase your tank's performance by a significant amount. Try playing the same tank on a 60+ skill crew and a fresh crew. pretty much the title. The game's client simply receives no information about ground vehicles that are completely hidden by large objects or are far enough away. For aircraft you wanna go for G limit and stamina as well as reload/repair speed and rank. but I've recently started playing tanks seriously and I'm not sure how to split it. 30% is. The best skills to spend crew points on first are vitality, precision, and accuracy. So Vitality, Keen Vision, Agility, Field Repair and Leadership affects performance regardless of how many crew members you have (although losing crew members in-game impairs your skills somewhat). These can be how quickly aircraft are repaired by the ground crew on the airfield, how fast a tank's. Another good thing is to improve your crew repair skill and agility because your turret is a very good target for enemy. However ace qualification did also raise your battle rating in the past (not sure if it's still like that). This isn't a skill debate. 53 "Firestorm" a range of important changes to crew skills will take place. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. As you increase skill, the cost for the next levels go up. I focus more on gunner specific skills and weapon reloading then driving and finally feild repair/leadership. In the gunner skills, you'll want to invest a bit in "Experienced gunners" to have at least as. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. Although your great skill and masterful tactical aptitude will surely ensure you emerge from most battles unscathed, every now and again, through pure bad luck or unsporting enemy behaviour, you might get shot down. You can't move them. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. War Thunder MMO Action game Gaming comments sorted by Best Top New Controversial Q&A apica • Additional comment actions (1) The skills of all 5 crew are averaged and given to the vehicle. 0. pretty much the title. 401K Members. Vitality, the vision stuff (does affect rb), weapon maintenance, reload speed (on af) my tank destroyer crew. I go every single piece of information about crews and how to have the best crews possible. Previously, any reloading was based on the following principle: the player could fire all shells. Since i'm a pretty much new player in War Thunder I have a lot of doubt about where to spend my skill points. So the average speed of leveling in all three modes is approximately equal. What are your priority skills to upgrade on your crew? I know some will be personalised to the vehicle, but in general what do you prioritise? For me personally I try and prioritise a few things, such as rangefinding, targetting, weapon reloading and leadership, while also putting a couple into things like vitality and agility so some survivability. So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. traverse and elevate at the same time). • 10 yr. I am still just getting started in War Thunder, and I've accumulated a bunch of crew training points that I have yet to allocate. 562 skill points for a crew to maximize all of the available skills. The first thing you want to max out is the reloading skill on your loader. PyzeFN September 24, 2023, 8:26pm #5. So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. The other skills can come next but these are priorities as these are crucial to your survival. like reloading, targeting, repair, and agility. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. 4. The mode you choose dictates how many crew points you get for your performed actions. Now I'm giving it another shot, and I must say it's pretty amazing. so you need 2. ago. If you play the tank often it's totally wort it, as expert crew makes it possible to get free ace crew and gives you a crew skill boost overall. hi, i mostly play arcade battles. Now the more tricky part is how to actually spend your points. What are your priority skills to upgrade on your crew? I know some will be personalised to the vehicle, but in general what do you prioritise? For me personally I try and prioritise a few things, such as rangefinding, targetting, weapon reloading and leadership, while also putting a couple into things like vitality and agility so some survivability. This is a subreddit for War Thunder, a cross platform vehicular combat MMO developed by Gaijin Entertainment for Microsoft Windows, macOS, Linux. The Ace qualification is 950,000 RP. And let’s not get started on the bc PG-02 or the USS. Basics. The Ace qualification is 950,000 RP. Alle Diskussionen Screenshots Artworks Übertragungen Videos Neuigkeiten Guides Rezensionen. 53 "Firestorm" a range of important changes to crew skills will take place. Yeah, it improves a lot of different stuff, but the improvement is so tiny that it doesn't even matter whether it's there or not. but I've recently started playing tanks seriously and I'm not sure how to split it. About 5,000 Ge's for a fresh crew, though since im more than half way there with my germans, it wont cost as much. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. 1. Exact order/priority can differ depending on what vehicles i use and intend the crew to use in the future, like in some nations that make heavy use of autoloaders later in the tree I have crews without loader skills because they only use autoloaded. pretty much the title. I'm not new, and I know it affects crew replacement time, I want to know by how much, if it affects the speed of getting a new crew from cap, and how it changes with the skill level of each separate crewmember like say my gunner has max agility and is replaced by a 0 level loader vs a max level loader replacing a min level gunner, which is the faster one. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. . General Discussion. The client values, given for 100% crew, will normally be taken into battle with 110% crew skill members aside from specific functions, causing their actual performance to deviate from the expected. It's pretty nice to upgrade once you've upgraded the most important specific skills for each crew member, otherwise it shouldn't be a priority. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. They won't save you against cannons or AA, but might let you take a few MG hits. Would you agree?So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. Unsinkable, highly protected crew, massive damage output, and decent speed. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. Would you agree?9 March 2018 Development. Tüm ü Tartışmalar Ekran. CaptCookbook • 3 yr. Basics. Obviously, skills such as "G-tolerance" are not as useful for a bomber pilot so you can skip it. hi, i mostly play arcade battles. Repair Speed/Rank and Reload speed are obviously necessary to reduce time spent reloading AGMs. Players will now be able to see exactly how one skill or another influences the behavior of a vehicle in battle, as well. They will be paired with the vehicle you paired them with when that preset is active. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. #7. The training cost is 170,000 SL. In War Thunder update 1. ago.